Why did you choose mod.io and not Steam workshop, Nexus Mods, Thunderstore, or just doing your own solution? You can submit mods on our mod.io DRG space here. How will I be able to submit mods to Mod.io as a mod developer? Here you can install, enable/disable, and organize all of your mods. Once you have done that, any DRG mods you subscribe to will show up in the Modding Menu. It will require you to link your steam account to a mod.io account and accept mod.io’s Terms of Use. There you can subscribe to mods through mod.io. You can access the Modding Menu from within the game. There is a file named "modinfo.txt" containing all the necessary info for the game to pick up and properly display the mod.How will I be able to install mods through Mod.io as a player? Just like the in-game thumbnail above, it should accurately describe the mod's contents and it should look like this: png image named "steamthumbnail.png" that will appear in the steam workshop. png image named "thumbnail.png" that will appear in-game in the mod manager, summing up the contents of the mod, looking like this:Ī 512x512. There are 4 important elements in the mod folderĪ 180x80. Make sure the name is customized so it doesn't overwrite other mods with the same name. The contents of the mod should be contained into a folder named acordingly. You get a full list of the mods you are subscribed to, including a thumbnail, description and author. There is also a "Mod Manager" in the main menu of the game from which you can enable and disable mods easily. Steam > SteamApps > common > Move or Die > Mods >
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